AI Insights · Timothy · January 2023
Top 5 Racing Games on iOS in Sweden Q4 2022
In Q4 2022, the top 5 racing games on iOS in Sweden showed varied performance in revenue, downloads, and active users. Here are the key insights from Sensor Tower.
Throughout Q4 2022, the top 5 racing games on iOS in Sweden displayed interesting trends in terms of revenue, downloads, and active users. Here’s a closer look at how these apps performed, based on data from Sensor Tower.
CSR 2 - Realistic Drag Racing from Zynga Inc. experienced significant fluctuations in its weekly revenue. Starting with around $1.4K at the end of September, it peaked at $4.2K in the week of December 19 and ended the quarter at $3.6K. Weekly downloads also saw variability, starting at 550 and reaching 982 by the last week of December. Active users showed an initial dip but climbed back up to approximately 13.9K by the end of the quarter.
Mario Kart Tour by Nintendo Co., Ltd. had an uneven revenue trend, peaking at $1.7K in early October and again in late December. Downloads started strong with nearly 4K in late September but dipped to lower numbers throughout the quarter, with a slight resurgence to 1.9K at the end. Active user counts fluctuated but remained relatively high, ending the quarter with around 13.2K.
Pocket Champs PVP Racing Games from MADBOX showed a varied revenue pattern, peaking at $2.8K in mid-December. Downloads started high at nearly 5K in late September but saw a downward trend, stabilizing around 1.4K by the end of December. Active users also saw a decline from 13.7K at the start to around 6.4K by the end of the quarter.
Real Racing 3 by Electronic Arts had a relatively stable revenue trend with minor fluctuations, peaking at $1.3K in the last week of December. Downloads remained low throughout the quarter, ranging from 201 to 720. Active users saw minor ups and downs, ending the quarter at around 1.6K.
Need for Speed No Limits, also from Electronic Arts, showed a spike in revenue to $1.7K in mid-November, with other weeks generally below $1K. Downloads were modest, ranging from 113 to 711. Active users saw a notable increase in early December, peaking at 1.8K before dropping to 1K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.